Isle of Refuge Timeline
Levels 1–6 · Starts in Isle of Refuge · 31 quests
These are introductory quests for newly created characters between levels 1-6. They take place on the starting islands: Queen's Colony for Qeynos and characters of Good-alignment, or Outpost of the Overlord for Freeport and characters of Evil-alignment. A character can only complete the quests on the island aligned with their ethical philosophy (i.e. A Good-aligned character cannot complete the quests in the Outpost of the Overlord as they cannot visit the island. But you can go there using guil
Main Quests
Starts with at: (3, 1, -13)
- 1.
Main Quests
Starts with at: (-14, -5, 182)
- 1.
- 2.
- 3.
- 4.
- 5.
- 6.
Side Quests
- 1.[4] Tainted
- 2.
- 3.A lost scout at: (271, -5, -11)
- 4.[4] Doggone It!
- 5.
- 6.
Dropped Quests
- 1.[5] A Sandy Bone Shard - dropped from a small coastal crab, a coastal crab or a large coastal crab
- A Sandy Bone Shard
- a large coastal crab
Examined Quests
- 1.
Lore and Legends Quests
- 1.[Scales} Lore and Legend: Zombie
- 2.[Scales] Lore and Legend: Ghost
- 3.[Scales] Lore and Legend: Skeleton
Main Quests
Starts with at: (198, -3, 142)
- 1.
- 2.
- 3.[2] Seaside Stew
- 4.
- 5.
- 6.
Side Quests
- 1.
- 2.
- 3.
- 4.[5] Checking on Charles - obtained from a Field Investigator that spawns near Whizratchet's Bank at the conclusion of the preceding quest
- 5.[5] The Secret Ship
- 6.[6] Xaliea's Request
Dropped Quests
- 1.
See Also
For more quests at these levels, see the Soloing Timeline.
No steps in this section.
Timeline adapted from EQ2 Fandom (CC-BY-SA). Quest links use Census IDs when resolved by sync.