Defensive Haven
Spell · Journeyman · Level 14
Defensive Haven
Journeyman
Spell · Beneficial
Cost 30 Power
Casting 3 seconds
Recast 0 seconds
Recovery 5 seconds
Target Self
Duration Until Canceled
Level 14
Conjuror
Effects:
- Applies Defensive Haven to qualifying pets.
- •Wards target against 16 points of all damage
- •Decreases Haste of target by 25.0.
- •Increases Max Health of target by 11.0%.
- •Increases Hate Gain of target by 14.6.
- •Increases Aggression of target by 2.3.
- •Increases Mitigation of target vs elemental, noxious and arcane damage by 154.
- •On any combat or spell hit this spell will cast Shout on target of attack.
- •Increases Threat to target encounter by 118 - 144
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Census ID 3822062622
Taught by
- Conjuror — level 14
Tier versions
- Apprentice — level 14
- Journeyman — level 14
- Adept — level 14
- Expert — level 14
- Master — level 14
- Grandmaster — level 14