Natural Infusion III
Spell · Ancient · Level 135
Natural Infusion III
Ancient
Spell · Beneficial
Cost 12116 Power
Casting 0.7 seconds
Recast 74 seconds
Recovery 5 seconds
Target Group (AE 25m)
Duration 30.2 seconds
Level 135
Warden
Effects:
- Increases healing received by 0.81%.
- Reduces elemental damage done to group members (AE) by 0.83%.
- When any damage is received this spell will cast Natural Infusion on target's attacker.
- •Inflicts 17,089 - 18,887 magic damage on target encounter.
- •This effect can only trigger once every 2.0 - 3.0 seconds.
- On a hostile ability cast this spell will cast Natural Infusion on target of spell.
- •Inflicts 17,089 - 18,887 magic damage on target encounter.
- •Will trigger off of cold, heat, slash, pierce or crush abilities.
- Prevents group members (AE) from being Interrupted
- Increases the base duration and update count of Healstorm by 100%..
- Increases the base duration and update count of Photosynthesis by 100%..
- Clears the reuse of Primordial Flame.
- Decreases the base casting time of Dawnstrike and Primordial Flame to 1.4 seconds.
Census ID 3575070332
Taught by
- Warden — level 135
Tier versions
- Apprentice — level 135
- Journeyman — level 135
- Adept — level 135
- Expert — level 135
- Master — level 135
- Grandmaster — level 135
- Ancient — level 135
- Celestial — level 135