Defensive Haven IX
Spell · Ancient · Level 110
Defensive Haven IX
Ancient
Spell · Beneficial
Cost 718 Power
Casting 3 seconds
Recast 0 seconds
Recovery 5 seconds
Target Self
Duration Until Canceled
Level 110
Conjuror
Effects:
- Applies Defensive Haven to qualifying pets.
- •Wards target against 286 points of all damage
- •Decreases Haste of target by 25.0.
- •Increases Max Health of target by 20.2%.
- •Increases Hate Gain of target by 46.0.
- •Increases Aggression of target by 37.5.
- •Increases Mitigation of target vs elemental, noxious and arcane damage by 2,222.
- •On any combat or spell hit this spell will cast Shout on target of attack.
- •Increases Threat to target encounter by 2,198 - 2,539
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Census ID 3273381042
Taught by
- Conjuror — level 110
Tier versions
- Apprentice — level 110
- Journeyman — level 110
- Adept — level 110
- Expert — level 110
- Master — level 110
- Grandmaster — level 110
- Ancient — level 110
- Celestial — level 110